RoboRally Arena II Unofficial Webpage: http://members.tripodnet.nl/Seedling/ArenaII/ Competition 1 Round Report 3 (Turn 5) Receipients: - All active or fragged 'bots, any other. Contents: - Turn 5 and round event report. - Current 'bots. - Final board. - Overall statistics. - Next round preview. - Notes. * Turn 5 and round event report. Turn Five & Round Report: Entrants: 'bot (03) Pivot Description: Pretty looking, multi-coloured 'bot who is standing on a ball and who is constantly spinning round to keep in equilibrium. 'bot (10) Herbie Description: This beetle-bot is the smartest 'bot of the factory and it will be very hard to destroy. It is brave, fast and not afraid of any damage. 'bot (12) Cliffhanger Description: Trundlebot painted entirely black. 'bot (17) H-Rod-Gar Description: *****Start Transmission to RRAII EnlistmentCenter***** "This particular 'bot of type "Heavy-Rod-Garmenter" was first produced as a one-of for experimentel purposes. It's duty was to decorate all Heavy Rods in the factory as a experiment to heighten 'bot-happiness. The fact that most 'bots, all except the few that end up in RoboRally, don't even HAVE feelings kind of doomed the project from the start.... But when eventually H-Rod-Gar 79-08 started tearing up OTHER H-Rod-Gars to garment the rods with their internal bits, the main computer decided the enlist it in "RoboRally Arena II" where it's future fraggings may be done without hampering producing speed.............****End Transmission****** 'bot (18) 20MinuteLoop Description: 20ML has no long term memory and always forgets to water his plants. He's good in an emergency, but has a problem with commitment. 'bot (19) Mecha-Tama Description: After fragging 100's of 'bots in dozens of Robot Wars, this veteran 'bot decided to take it easy. 'bot (20) Da King Description: This 'bot thinks it's a rock and roll star. It has an overweight humanoid form - think C-3P0 with a stylish beer belly and frazzled, fake sideburns. For tonight's concert (and every night's concert), Da King is sporting a white jumpsuit (adorned with sequined bell bottoms), oversized sunglasses and several dozen white scarves. Da King was recently fitted with a karaoke module mounted in place of its main laser and while strolling back and forth across the stage (factory floor) booms out such 'bot favorites as "Love Me Tenderizer", "You Ain't Nothin' but a Hound 'Bot" and "I Can't Help Falling in Pit with You." 'bot (21) Pory-Gone Description: Finally escaped from the vicious clutches of Pokémon, the underrated Virtual Robot is back...with a vengeance. There is no escape, you WILL be assimilated. PRE TURN FIVE COMMENTS: hmm .. Mine at b9, BCC at d11e, missile at g1n. Da King at the end of the line it seems. Cliffhanger in first, Da King in second, 20 Minute Loop in third, herbie in fourth, Mecha Tama in fifth Turn Five Movement: Phase One: (18) 20MinuteLoop HDL-8520 (12) Cliffhanger 3-7912 (10) Herbie 2-7510 (19) Mecha-Tama L-5019 (20) Da King R-3120 Phase Two: (18) 20MinuteLoopHD L-8520 (19) Mecha-Tama 3-8119 (20) Da King 2-7220 (10) Herbie R-3510 (12) Cliffhanger L-0312 Phase Three: (10) Herbie 3-8210 (19) Mecha-Tama 1-5219 (12) Cliffhanger B-4612 (18) 20MinuteLoop R-3118 Phase Four: (10) Herbie 2-7710 (18) 20MinuteLoop R-3218 (19) Mecha-Tama R-2219 (12) Cliffhanger R-2012 Phase Five: (12) Cliffhanger 2-7312 (18) 20MinuteLoop 2-7118 (10) Herbie 1-6310 (19) Mecha-Tama R-2419 (03) Pivot ---seventh in 1,3--- . Damage Done to: (12) Cliffhanger 4 All: 4 Others: 4 Self: 0 Damage Received: 9 (10) Herbie Turn/phase: 5/1 Program: 2-7510 Options: high power laser, mechanical arm, the big one (0), shield, ablative coat (1), self-destruct, reflector Option use: Shield Left; Reflector Right Position: a6e Movement: 0 ---wrap!--- . Turn/phase: 5/2 Program: R-3510 Option use: Shield Back; Reflector Front Position: a6s Movement: 0 ---mecha tama not where it was before .. --- . Turn/phase: 5/3 Program: 3-8210 Options: ablative coat expired Option use: Shield Back; Reflector Front Position: a9s Movement: ---shot at by mecha tama .. Blocked by ablative coat¡K no more AB--- . Turn/phase: 5/4 Program: 2-7710 Option use: Shield Back; Reflector Front Position: a11s Movement: 2 ---southwards ..--- . Turn/phase: 5/5 Program: 1-6310 Options: request: turret Option use: Shield Back; Reflector Front Final Position: a12s Movement: 1 ---congratulations to herbie. Somehow survived an entire turn without receiving any damage. Turret for you! Unfortunately only finished 3rd so all the lack of damage is for nought .. Though herbie is already qualified for the GF--- . Damage Done to: (19) Mecha-Tama 1 (20) Da King 1 All: 2 Others: 2 Self: 0 Damage Received: 0 (12) Cliffhanger Turn/phase: 5/1 Program: 3-7912 Options: ramming gear, mechanical arm, double barrel laser, shield, proximity mine (1), self destruct, reflector, turret Option use: lay proximity mine; shield west; turret east; reflector east Position: d1e Movement: 3 ---proximity mine layed .. outta there .. Nice location reference ¡K--- . Turn/phase: 5/2 Program: L-0312 Option use: shield west; turret east; reflector east Position: d1n Movement: 0 ---another hilarious location reference.--- . Turn/phase: 5/3 Program: B-4612 Option use: shield west; turret east; reflector east Position: d1n Movement: 0 ---rear ends a wall .. --- . Turn/phase: 5/4 Program: R-2012 Option use: shield west; turret east; reflector east Position: d1e Movement: 0 ---eastwards ..--- . Turn/phase: 5/5 Program: 2-7312 Options: request: fire control Option use: shield east; turret south; reflector south Final Position: f1e Movement: 2 ---cliffhanger. The only surviving 'bot with a frag. First place in Arena 1,3. Bridge layer awarded as there was too much fighting over the fire control. And there will be NO FIGHTING in here thankyou!--- . Damage Done to: (03) Pivot 9 (12) Cliffhanger 1 (17) H-Rod-Gar 3 All: 13 Others: 12 Self: 1 Damage Received: 5 Fragged: H-Rod-Gar (17) H-Rod-Gar ---eighth in 1,3--- . Damage Done to: All: 0 Others: 0 Self: 0 Damage Received: 3 (18) 20MinuteLoop Turn/phase: 5/1 Program: HDL-8520 Options: homing device, self destruct, reflector Option use: Continue homing in on Da King. If Da King is destroyed, acquire new target. Position: d12s Movement: 1 ---**transmission received from Mecha Tama** high priority left hand turn .. *myu*--- . Turn/phase: 5/2 Program: HDL-8520 Option use: Continue homing in on Da King. If Da King is destroyed, acquire new target. Position: c12e Movement: 1 ---left again .. Homing target returned .. Normal programming resumes.--- . Turn/phase: 5/3 Program: R-3118 Option use: Continue homing in on Da King. If Da King is destroyed, acquire new target. Position: b12w Movement: 1 ---¡K--- . Turn/phase: 5/4 Program: R-3218 Option use: Continue homing in on Da King. If Da King is destroyed, acquire new target. Position: b11n Movement: 1 ---northwards--- . Turn/phase: 5/5 Program: 2-7118 Options: request: fire control Option use: Continue homing in on Da King. If Da King is destroyed, acquire new target. Final Position: b8n Movement: 2 ---chasing the mine? Bridge layer awardedm as a popgun. Helps pop a cherry. Second place gained with the departure of Da King. Good luck in the GF--- . Damage Done to: (20) Da King 3 (21) Pory-Gone 2 All: 5 Others: 5 Self: 0 Damage Received: 3 (19) Mecha-Tama Turn Programming: Each phase, every buzz bomb emits an barely audible 'myu' to whatever 'bot is within 3 squares. Transmit to King: 'Down, down, down he goes, plainly down the pit. If he should happen to make a left turn, he'll still face my laser grid. Myu! Transmit to 20ML:'Repent sinner! Your fragments are mine! Myu! Turn/phase: 5/1 Program: L-5019 Options: ablative coat(3), buzz bomb(2), self-destruct, gyroscopic stabiliser Option use: BBC 2-6819 Position: a9w Movement: 0 ---away from the action it seems .. BBC (not BCC) buzzes to f11e--- . Turn/phase: 5/2 Program: 3-8119 Option use: BBC L-1519 Position: k9w Movement: 10 ---wrap! Cap sails past da kings missile #3 and over the disappearing head of said Da King. BBC at f11n--- . Turn/phase: 5/3 Program: 1-5219 Options: ablative coat expired Option use: BBC 3-8019 Position: j9w Movement: 1 Damage received from: king ---BOOM! Nailed by Da Kings last missile. 3 pod go on the ablative coat which is used up .. One on MT .. Also puts paid to Herbie's AB with a cap from afar. BBC at f6n--- . Turn/phase: 5/4 Program: R-2219 Option use: BBC 1-5319 Position: j9n Movement: 0 ---WHOA! LOOK OUT BEHIND YOU MECHA TAMA!!!! BBC at f7n--- . Turn/phase: 5/5 Program: R-2419 Options: request: fire control - noone's gonna pop MY cherry }: Option use: BBC 1-6419 Final Position: j9e Movement: 0 ---MT desperately on the trail of a frag to get into a winning position however all that was gained was a sense of bewilderment. Bridge layer to go with the confusion. BBC (not confused - can see cliffhanger) at f6n. Finished fourth--- . Damage Done to: (21) Pory-Gone 1 All: 1 Others: 1 Self: 0 Damage Received: 3 (20) Da King Turn/phase: 5/1 Program: R-3120 Options: ramming gear, missile launcher (0), self destruct, gyroscopic stabiliser Option use: launch missile; wet pants if facing a pit; also, add Toby to last will and testament: "I, Da King, being of sound microprocessor and body, even if only momentarily, do hereby bequeath, bestow, transfer, donate, convey and otherwise give to Toby my purple bathroom slippers. The residue of my estate I bequeath in its entirety to the Elvis-O-Rama Museum, Las Vegas, Nevada, USA. Position: e9e Movement: 0 ---Turns RIGHT ..launches a missile to g9e .. Pants wet, will amended. *myu* missile #2 at g12n--- . Turn/phase: 5/2 Program: 2-7220 Option use: if falling down a pit during this phase, activate gyroscopic stabilizer to minimize spin while falling; also activate memory file number 2345643, entitled "life flashing before eyes" Position: g9 Movement: 2 ---watches a missile sails straight and true toward a wrapping MT which gives a momentary distraction from its life flashing before its eyes. Drives forward and into a pit .. Hears a faint *myu* an instant before plummetting (but not spiralling thanks to the gyroscopic stabiliser) to another (perhaps better) place. FRAGGED! missile #2 at g10n--- . Turn/phase: 5/3---missile #3 gets MT missile #2 at g8n--- . Turn/phase: 5/4 ---missile at g6n--- . Turn/phase: 5/5 ---missile at g4n. Finished Fifth--- . Damage Done to: (18) 20MinuteLoop 3 (19) Mecha-Tama 1 (20) Da King 2 (21) Pory-Gone 4 All: 10 Others: 8 Self: 2 Damage Received: 8 Fragged: Pory-Gone (21) Pory-Gone ---finished 5th--- . Damage Done to: (19) Mecha-Tama 1 (20) Da King 2 (21) Pory-Gone 4 All: 7 Others: 3 Self: 4 Damage Received: 11 POST ROUND AND TURN FIVE COMMENTS: mine at b4, missile at g4n, buzz bomb (BBC) at f6n and only 42 points of damage dealt out in 1,3 compared to 61 in 1,2 and 57 in 1,1. Definitely look for some point scoring changes in the next comp. 20MinuteLoop and Cliffhanger into the GF round. Statistical Report: Total Damage: All: 42 Others: 35 Self: 7 Total Movement (errors due to 'L' column changes): 274 Total Frags: 2 * Current 'bots Official Table: 'bot name and number status loc. Herbie 10 active a12s Cliffhanger 12 active f1e 20MinuteLoop 18 active b8n Mecha-Tama 19 active j9e Pivot 03 fragged H-Rod-Gar 17 fragged Da King 20 fragged Pory-Gone 21 fragged ---- Droideka 01 in waiting L7n JunkPile 22 in waiting Lirkas 23 in waiting clunker 04 paused h4w NightSwimmer 05 paused i12n Funfundfunfzig 06 paused i11e Twonky 07 paused L3e Blighted 11 paused L8n Petit Metal 13 paused a9s Shmoo 02 retired - Aluminman 08 retired - Tin Can 09 retired - gorilla 14 retired - SQUIDBOT 15 retired - Scourge 16 retired - * Final board. A B C D E F G H I J K L M |------|------|------|------|------|------|------|------|------|------|------|------|------| 1 |PRXMTY| | | | |clif 5| | | | | | | | 1 |MINE!!| | | | |>>>>>>| | | | | | | | |------|------|------|XXXXXX|------|------|------|------|------|------|------|------|------| 2 | | /->|----->|----->|----->|----->|----->|----->|----->|----->|----->|--\ | | 2 | | //->|----->|----->|----->|----->|----->|----->|----->|----->|----->|--vv | | |------|------|------|------|------|------|------|------|------|XXXXXX|------|------|------| 3 | | ^^ | | | | | | | | | | || | | 3 | | || | | | | | | | | | | vv | | |------|------X------|------|------|------|------|------|------|------|------|------X------| 4 | |MINE!!X |/----\| | |^^^^^^| | |/----\| | || X | 4 | |!!MINEX |\----/| | |Misile| | |\----/| | vv X | |------|------X------|------|------|------|------|------|------|------|------|------X------| 5 | | ^^ | | | | |XXXXXX| | | | | || | | 5 | | || | | | | |XXXXXX| | | | | vv | | |------|------|------|------|------|------|------|------|------|------|------|------|------| 6 | | ^^ | | | |BBC^^^| | | | | | || | | 6 | | || | | | |^^^^^^| | | | | | vv | | |------|------|------|------|------|------|------|------|------|------|------|------|------| 7 | | ^^ | | |XXXXXX| | | |XXXXXX| | | || | | 7 | | || | | |XXXXXX| | | |XXXXXX| | | vv | | |------|------|------|------|------|------|------|------|------|------|------|------|------| 8 | |^^^^^^| | | | | | | | | | || | | 8 | |20ML 3| | | | | | | | | | vv | | |------|------|------|------|------|------|------|------|------|------|------|------|------| 9 | | ^^ | | | | |XXXXXX| | |M-T 3| | || | | 9 | | || | | | | |XXXXXX| | |>>>>>>| | vv | | |------X------|------|------|------|------|------|------|------|------|------X------|------| 10 | X ^^ | |/----\| | | | | |/----\| X || | | 10 | X || | |\----/| | | | | |\----/| X vv | | |------X------|------|------|------|------|------|------|------|------|------X------|------| 11 | | ^^ | | | | | | | | | | || | | 11 | | || | | | | | | | | | | vv | | |------|------|------|XXXXXX|------|------|------|------|------|------|------|------|------| 12 |herb 0| ^^--|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<--/ | | 12 |vvvvvv| \\-|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<-----|<-/ | | |------|------|------|------|------|------|------|------|------|XXXXXX|------|------|------| 13 | | | | | | | | | | | | | | 13 | | | | | | | | | | | | | | |------|------|------|------|------|------|------|------|------|------|------|------|------| A B C D E F G H I J K L M * Overall statistics. records 'bot start fragged by c-r-t-p history first registered 'bot, fifth in 1,1 Droideka 1-1 not fragged first frag victim of Arena II, 8th in 1,1 Shmoo 1-1 Pivot 1-1-3-2 11-0-0 First Frag award in Arena II, 2nd in 1,1 seventh in 1,3 Pivot 1-1 crusher 1-3-2-5 34-1-0 first in 1,1 clunker 1-1 not fragged fourth in 1,1 NightSwimmer 1-1 not fragged first capped in Arena II, sixth in 1,1 Funfundfunfzig 1-1 not fragged bot of the round and third in 1,1 Twonky 1-1 not fragged First cap in Arena II, seventh in 1,1 Aluminman 1-1 clunker 1-1-5-3 22-0-0 first 'bot to fall in a pit. This one was unassisted. Eighth in Arena 1,2 Tin Can 1-2 pit 1-2-2-2 6-0-0 finished first in 1,2. Finished third in 1,3 Herbie 1-2 not fragged finished fourth in 1,2 Blighted 1-2 not fragged finished third in 1,2. Finished first in 1,3 Cliffhanger 1-2 not fragged finished second in 1,2 Petit Metal 1-2 not fragged finished fifth in 1,2 gorilla 1-2 Herbie 1-2-5-1 20-0-0 most competed over frag. 3 'bots were lining up for this one Seventh in Arena 1,2 SQUIDBOT 1-2 Petit Metal 1-2-2-4 8-0-0 spectacular self-frag. Finished sixth in 1,2 Scourge 1-2 Scourge 1-2-3-5 14-0-0 eighth in 1,3 H-Rod-Gar 1-3 Cliffhanger 1-3-2-1 5-0-0 finished second in 1,3 20MinuteLoop 1-3 not fragged Winner of 'Shoot Toby' round. Finished fourth in 1,3 Mecha-Tama 1-3 not fragged had a twin in the 'shoot toby' event. Finished fifth in 1-3 Da King 1-3 pit 1-3-5-2 21-0-0 5th in 1,3 Pory-Gone 1-3 Da King 1-3-3-3 12-0-0 JunkPile 1-4 not fragged Lirkas 1-4 not fragged * Next round preview. 'Bots involved are: JunkPile Lirkas Six more places available. preference given to non-paused 'bots Expected start: May 21, 2001 * Notes. ---- changes to the way cards are dealt!! check out the new rules page!! http://www.stories.com/main/view_item.php?item_id=144844 ---- >The myu bomb..uhmmm.. buzz bomb is called BBC, not BCC :) >Also, it points WEST, not EAST. >Looks at it's picture on the map :) whups .. i was thinking the email thing not the radio station .. and yeah .. east *whaps Toby for the first time in a little while ... aaah the map .. a great sight .. and a sound too .. hehe ----